"The NeighborMood is a true digital wellness game."
~ Jean Rogers, Director of Children's Screen Time Action Network
Download Press Kit
The press kit contains the official press release, a quote sheet, a story template, student photos and video interviews.
Download Center
For more information about our The NeighborMood game, check out our project page on FoolProofme.org.
A Real-Life Financial Simulation Game
Did you know:
80% of kids are "gamers." Millions are diagnosed as "obsessive" gamers. They face mood disorders, obesity, anxiety, social withdrawal. The World Health Organization even calls gaming addiction a disease.
The reality:
Gaming has become just another way for marketers to "sell" something to kids. It's highly manipulative and encourages mindless decisions.
The problem starts young:
Over 60% of 11–12-year-old gamers spend $50-100 every month (on gaming).
What's the fix?
A game that actually teaches kids the skills they need to become thoughtful decision makers in real life. A game that is based on virtual-to-reality learning.
"The NeighborMood" is the name of the game.